Ok so I'll make this short and sweet.

We are a small group of designers and developers ios/android that have a long history of making games and apps. We are also into shooting various guns at the range.

Myself in particular like the benchrest competition variant, and that has lead us down the road of an a solid idea.

Facts are that it's hard to find good range masters or ranges that will coordinate/arrange matches for whatever you shooting, not only airguns.

So the idea for this app is simple but pretty darn deep. We want to set up a rugged system so anyone can initiate/participate (in) a match regardless of location. You can even setup a multi day match, options are endless. However, there are some things that need fleshing out, such as a handicap system based on weather/wind, since you can have a match where there will be blowing nails and in the other location it's featherly balmy.

The current handicap idea we have come up with is to run a system where you take the max potential score under perfect conditions, say 750 (typical for airgunning at 25m)

Instead of putting a reward on the handicapped person shooting in non optimal conditions, which could lead to over extending the max score, we suggest a system where we come up with a system where we ask the question, what would the top performer in the optimal conditions have shot in the worst condition, giving us a performance differential caused by the condition. This will render us factor that we then can multiply everyones score shooting in non optimal conditions to effectively eliminate conditional effects.

So statistics here we come:-)

Let's assume a top performer, shooting 750 on a regular basis on an indoor range, or outdoor in optimal conditions.

We've developed one version of this that gives you points back based on the difficulty of wind conditions. We've excluded pressure, humidity, and elevation, as those are expected variables you will have to be accounted for by the shooter no matter what.

Here is a screenshot of the excel doc, I've created which host a bunch of logic and math. It can never reward in such a way that anyone will be above the max score.

The wind conditions are calculated upon 2 factors, one is wind speed, the other is direction. wind from hard left or hard right is given a 1, or 100% wind factor. Wind from 0 degrees, head/tail is given the minimum of 0.25% or 25% wind factor. Which results in the overall Condition Factor.

For example a 5mph wind from 1:30 o'clock will result in a Condition of 2.5.

This is used to calculate the overall factor for each shooter. It does not award crappy shooting in bad conditions.

Nor does it award mediocre shooting in good to decent conditions.